"Video games are bad for you? That's what they said about rock-and-roll." --Shigeru Miyamoto
Howard Marks - CEO
Howard is a 20-year industry veteran, having co-founded juggernaut Activision as well as Acclaim Games. After its acquisition by Playdom, he was most recently head of the Acclaim studio and Sr. VP, Strategic Planning at Disney Interactive Media Group.
Josh Levitan - VP, Games
Josh is an avid gamer, most recently Lead Designer/Producer on a real-time action MMORPG on Facebook (really) for Playdom. He managed games and online properties at Acclaim and World Poker Tour, and wrote/directed/designed a web alternate reality game at Icebox.com. Josh comes from the world of film and television development.
Press Coverage
Gamzee's HTML5-based Skyscraper City Breaks Ground on Facebook
--Inside Social Games, 12/7/11
Meet the 8 consumer/app startups for the MobileBeat 2011 competition »
--VentureBeat, 7/7/11
Interview with Howard Marks, Gamzee »
--socalTECH.com, 6/30/2011
Gamzee's Adventures in HTML5 Game Development for Facebook and Mobile »
--Inside Social Games, 6/20/2011
--socalTECH.com, 6/16/2011
Howard Marks' Gamzee will focus on social-mobile HTML5 games »
-- VentureBeat, 5/12/11
Fun
The most important part of any game. Duh.
Social
You want to play games with your friends. That shouldn't mean just spamming them for gifts you need to complete quests.
Accessible
From anywhere you can access the web. Why should you have to install a big patch to get the newest content? Why can't I play the same exact game with my friends on Facebook that I can on my phone or tablet?